Development update #108 and a preview



Hello everyone. I hope you're doing great.

This week I decided to switch from the heavy club scene which is hard to work on to one of the lewd scenes. This is the first time I've switched to working in a non-chronological order. And I should say it was the right decision. Perhaps I'll do this more often. It helps to switch and unload my head a bit. Plus it gives me more opportunity to work on animations and load my render queue. Which was the main focus for me this week. I've posed 5 animations. Three of them are already rendered and tested in raw format. Looks great. Apart from animations I also posed dozens of static renders, rendered a few of them and did some writing in between. Overall a decent amount of work and a very productive start to the year. 

I also experimented with my settings this week to make renders look even better. Not sure if I succeeded, tho. I'll leave it to you to judge.

The approximate current numbers are 109 renders and 7 animations (2 are in the queue right now, which may take a couple of days to render so I'll count them next week). By the way, the total amount of rendered keyframes is already close to 1500, in case you wondered.

Plans for next week are the same. I estimate about 3-5 more animations for this particular lewd scene and about 20-40 static renders. I hope I'll finish it next week. Then I may get back to working on a major club scene. 

Please vote for this month's wallpaper and special renders. It seems that Daisy will win the wallpaper poll again, huh. Colour me surprised :)

Have a nice week and take care.

mr.moonmi

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Comments

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Thanks for the update! Can't wait. Be well.